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A Day Ashore in Dubrovnik from a Cruise

Gruž to the Old Town by bus, shuttle, taxi or tender, how much city you can cover in four, six or eight hours, and how to get back without a scramble.

Dubrovnik Directory··8 min read
A Day Ashore in Dubrovnik from a Cruise photo 1
A Day Ashore in Dubrovnik from a Cruise photo 2
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Dubrovnik is one of the few ports where the ship does not dock anywhere near the thing you came to see. Gruž, the cruise terminal, sits about three kilometres north-west of the Old Town, around the headland and out of sight of it. Everything about a good day ashore here comes down to how quickly you solve that gap and how honestly you judge the time you have left afterwards.

Where your ship actually puts you

Two quite different days start at the gangway.

Most large ships berth alongside at Gruž. You walk off onto a working quay next to the ferry terminal, and the Old Town is a bus or taxi ride away. This is the common case and the one most of this guide assumes.

When the berths are full, or a ship is too large for them, it anchors off and runs tenders instead. Tenders land at the Old Port on the eastern side of the Old Town, directly under the walls. Passengers often treat this as the worse outcome. It is usually the better one: you step ashore inside the walled city with no transfer at all, and you can be climbing the walls within ten minutes of leaving the ship.

Check which one applies before the morning of the call. It changes your first hour completely.

Getting from Gruž to the Old Town

A narrow stone lane in Dubrovnik's Old Town, shuttered houses and awnings rising towards the terracotta rooftops

Four options, in rough order of how most people use them.

The ship's shuttle. Nearly every line runs one, and it drops at or near Pile, the western gate. It is the simplest choice and it removes any risk of misreading a bus route. It is also the one everyone else takes, so you arrive at Pile inside a wave of several hundred people who all want the same walls you do.

Public bus. Lines 1A, 1B, 1C and 8 run from Gruž to Pile in roughly ten to twenty minutes depending on traffic. Buy at the kiosk beside the stop rather than from the driver, which is cheaper. This is the option worth knowing about: the buses are frequent, they run on a normal timetable rather than the ship's, and you are not tied to a shuttle queue at either end.

Taxi. Ranks sit outside the terminal. Quick, and worth it if you are a group of three or four splitting the fare, or if you have lost time to a late all-ashore.

Walking. It is about forty minutes along the road, with a dull stretch and very little shade. Some people do it. On a hot day, in the middle of a fixed and short window ashore, it is time spent for no return.

There is also a boat that runs between Gruž and the Old Port in season, which is the pleasant option rather than the fast one.

Two things about the buses that cost people their first five minutes ashore. The stop for the Old Town is across the road from the terminal exit rather than the one immediately outside it, and tickets are validated on board rather than at the kiosk, which the driver will not always remind you to do.

Coming back, the same lines leave from the bay beside the western gate. In the late afternoon that queue usually moves faster than the shuttle queue standing next to it, because the buses keep running to their own timetable while the shuttles wait to fill.

Be honest about your window

Look at your all-aboard time and subtract thirty minutes for the return transfer, plus a margin. A ship in port from eight until five gives you roughly seven and a half usable hours in the city. A ship in from noon until six gives you four and a bit. Those are very different days, and the mistake is planning the first while actually having the second.

Dubrovnik's Old Town is small. You can cross it end to end in ten minutes. What eats the time is not distance, it is queues, the wall circuit, and the climb up to anything with a view.

Four hours

Do the walls and nothing else that requires a ticket.

Go straight to the circuit, enter at Ploče rather than Pile if the Pile queue is deep, and give it ninety minutes to two hours. Come down, walk the length of Stradun, and spend what is left sitting somewhere with a drink rather than trying to add a museum you will rush. The full wall guide covers which entrance and which direction in detail; the short version is that the route is one-way anticlockwise and there is no turning back once you are up.

If the walls are closed for weather, or the queue is genuinely absurd, walk up to the Buža bars on the sea-facing side of the walls instead and take the view from below.

Tours & Day Trips in Dubrovnik

Boat trips, day tours and skip-the-line tickets around the city and the islands, via GetYourGuide.

Six hours

Walls in the morning, then one of these.

The cable car to Srđ runs from just outside the Ploče gate and takes a few minutes to the ridge above the city. It gives you the view every photograph of Dubrovnik is taken from, and there is a small museum at the top covering the 1990s siege.

Lokrum, the wooded island just offshore, is a short ferry from the Old Port. It is a genuinely good half-day: shaded paths, a monastery, peacocks and swimming spots. The last boat back matters enormously when your ship leaves at five. Check it when you buy the ticket, not later.

The Franciscan monastery pharmacy on Stradun, working since 1317, and the Rector's Palace are both quick, both indoors and both a reasonable use of an hour when the sun is at its worst.

A full day

Add a swim. Banje beach sits just east of the Ploče gate with the walls in view, and Sveti Jakov is a longer walk down a lot of steps for a quieter stretch of pebbles. Both are close enough to fold into a port day, which is not true of most things people suggest.

If you would rather leave the city entirely, Cavtat is a pleasant boat ride down the coast and much calmer than Dubrovnik on a three-ship day. Our day trips guide covers what is realistic within the hours a ship allows and what is not.

Eating

Prices inside the walls run high, and the worst value sits closest to Stradun. Walk two or three lanes off it and the same meal costs noticeably less. Gruž itself has a morning market and a row of local places near the terminal, which is the sensible option if you come ashore late or want to eat before you sail rather than after.

The restaurants on this site are listed by district and by kind, so you can see what is near Pile, near the Old Port or back at Gruž before you walk anywhere.

If the weather turns

The wall circuit closes in strong wind and in heavy rain, and the call is made on the day rather than announced in advance. On the exposed seaward stretch a bora gust is a genuine hazard, so the closure is not negotiable and queueing does not change it.

Tendering is the first thing to go. If your ship is anchored off rather than alongside, a swell that looks unremarkable from an upper deck can be enough to stop the boats, and the call is occasionally missed altogether. Ships berthed at Gruž are unaffected by this and go ashore regardless.

The indoor fallbacks sit close together and cost little. The Rector's Palace, the Franciscan monastery museum, the Maritime Museum inside St John fortress and the Red History Museum are all either within the walls or a few minutes outside them, and none of them needs booking ahead.

Getting around without steps

The Old Town is better on this than its reputation suggests. Stradun runs flat, wide and smooth-paved from one gate to the other, and the squares opening off it are level, so the central spine is manageable with a wheelchair or a stick.

What is not manageable is everything that climbs away from it. The lanes running north off the main street are stepped without exception, the wall circuit is steps only with no lift and no way to leave the route once you have committed to it, and Lovrijenac is a long flight up from the cove below.

The cable car is the exception worth knowing about. The cabins load at ground level and the terrace at the top is flat, so it delivers the view the walls would have given you without a single step.

Getting back without a scramble

Shuttle queues at Pile build steeply in the last hour before all-aboard. If your ship's shuttle is the only plan, join it earlier than feels necessary. If you know the bus routes, you have a second option that is not affected by the shuttle queue at all, which is the real argument for spending five minutes working them out in the morning.

Allow more time on days when several ships are in. Check the cruise ship schedule for your date: a single mid-size ship makes for a comfortable day, and four at once changes the character of every queue in the city.

Practical notes

Cash is rarely needed; cards work almost everywhere, including on the walls and the cable car.

There is drinking water at the Onofrio fountain just inside the Pile gate, fed by a fifteenth-century aqueduct. Fill a bottle there before the walls rather than paying wall-cafe prices at the top.

The Old Town is stone, uneven and full of steps. Sandals with grip beat anything smooth-soled.

Shoulders and knees covered for the cathedral and the monasteries, which hold services through the day.

Left luggage exists at the Gruž terminal, but on a port day you should not need it. Take less than you think.

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